Goldeneye 007 - Review
The Nintendo 64 was the first home console to really integrate multiplayer gaming with games such as Mario Kart and most importantly Goldeneye. Goldeneye made FPS' fun and cool for home consoles and since then fans have been longing to have what is seen as the best Bond game remade for a new generation.
Goldeneye 007 is not a remake, if you didnt know any better this could be a brand new story or the next installment after Quantum of Solace. This is not a bad thing however because after sitting down with this game I can say that it is truly a pleasure to play. The story is pretty much the same but tailored to suit the present day, it works and is much better for it. Daniel Craig steps up to the role as Bond and definitely suits the mood of the game which is a blend of action and stealth. This is not the same game that you might be used to with Bond taking down enemies with some brutal moves and ditching his trusty gadgets for some more realistic mobile technology.
The single player campaign is fun but thats not where it ends because the main selling point with Goldeneye is along with 8 players online there is also 4 player local split screen multiplayer, something which has been lacking from most modern shooters.
There are some minor issues with lag on the online mode and there aren't as many game options as there is with a game like Call of Duty. There are also some issues with the Wii remote controls which can be fiddily but can be customize to your liking, however it never feels quite as tight as the Conduit or Modern Warfares system. It does however support the classic controller.
This is Tevin Edwards from VGZ rating this game a 9/10 for original use of gameplay.

